ragnarok mechanic axe boomerang build

ragnarok mechanic axe boomerang build

Often players will only use level 2 (5x5 radius) for leveling, and level 3 (3x3 radius) is only used for MVPing and PVP. Erupted lava lasts for 5 seconds, you can create up to 3 active Lava eruption. This spell has ups and downs. Can be used other than Axe, best combination of the Moonlight Dagger. Slightly increases movement speed. Fallen Angel Wings and Heroic Backpack provide many damage boosting effects and can also be carded. Max range 11 cells. Not a very effective skill but needs to be maxed as prerequisite to Ice Launcher, which is also prerequisite to Arm Cannon. Axe Mastery (Mechanic) 10 Passive: Increase ATK up to +50 and HIT up to +30 when having an Axe weapon equipped. Anything else you can get will be to build on top of this. All stats +20%. Axe Boomerang (Alt: Axe Boomerang) is a 3 rd class offensive skill available as Mechanic. By studying fire and earth property monsters, you increase your effectiveness and defense against these targets. Range 13 cells. You can set a maximum of 2 active FAWs. Power Swing (Alt: Power Swing) is a 3 rd class offensive skill available as Mechanic.. Effect. Attacks the target with many drills to cancel defensive magic. The garment and its card is a primary source of damage reduction. Deals lower damage on larger targets. Axe Mechanic - posted in Merchant Class: Hi all Got 2 of my 3 mains in place I really want to make an Axe Tornado and/or axe boomerang mechanic as I dont like the look of the mado I have a few gears but some are impossible to get or dont exist Is there some help in form of a guide or some information that i can get as i want to make one Thanks in Advance Min-Max Lv: 0.2 / 0.3 / 0.4 / 0.5 / 0.6 sec. Decreases the movement speed penalty when operating a Madogear. : Lower the defense and magical defense of target. The only benefit to this spell is that it has a 10% chance to stun. Reduces the variable casting time of skills by 10%. With high enough INT, players can easily 1 shot kill everyone within a 7x7 radius of them. Achievable at jlvl 2. Must have a [Shape Shifter] equipped. Madogear License: 5 Passive: Decreases the movement speed penalty when operating a Madogear. You cannot cast more than 5 instances of this skill before the first one expires. Consumes 1 Magic Gear Fuel. Talk with the scholar outside the entrance to the Juperos Ruins jupe_cave 37 55, and accept his offer to teleport you to the core.. You can avoid fighting the Dimiks in this area by equipping a garment with a Frilldora Card compounded to it and using Cloaking. Patent Avenger [2] - Can't be destroyed. ). ... mobile, money, online, ragnarok, ragnarok eternal love, ragnarok mobile, ragnarok mobile eternal love, ... Then once you job change to Mechanic, switch again to the Mechanic build. Lv. Allows the user to remove a FAW from the ground. Must have a [Flame Thrower] equipped. This spell utterly fails because it has a 1 second cast delay, where as HSCR has no cast delay. You can set a maximum of 2 active FAWs. Increases ATK by a small amount. Class: Accessory Weight: 10 Requires Level: 100 Usable By: Mechanic Reduces the global delay of skills by 10%. As is the case with all Merchant classes, this class can be very expensive to play and is not recommended as a beginning character. It offers incredible power and magic at a great cost. Requires a [Barrier Builder] and consumes 1 Magic Gear Fuel. We max out Madogear License for the mspd and +150 atk. SKILL BUILD. Thanos Axe - Ragnarok Renewal - An axe with magical powers sculpted from Shard of Gray to counter the Tartanos. A good alternative for the ATK bonus, but can be heavy. If upgrade level is +7 or higher, increases skill damage bonus of Axe Tornado by an additional 30%. Use a quick freezer to deal water property damage to all enemies in range. Heroic Backpack provides many damage boosting effects and can also be carded. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. Generates a 5x5 cell stealth barrier around the caster, cloaking all targets within the area of effect. Throws an axe at long range dealing damage and knockback. The repair potions weight up to 14 weight EACH, and cost over 1000z. Fixed damage 8000-18000 and Stun + Burning in 7*7 area. The garment and its card is a primary source of damage reduction. Pull out deadly drills from the Madogear to inflict damage and nullify Defensive magic skills cast on the target. You cannot cast more than 3 instances of this skill before the first one expires. Axe Tornado (Alt: Axe Tornado) is a 3 rd class offensive skill available as Mechanic.. Effect. It's single target but … The only downside to this spell is that it blocks your own attacks if the monsters manage to come within the spells range, so it can be dangerous to level with this spell unless the mobs are ranged or a tanker is present. The effect doesn't work if you or the enemy are in hovering status. This is an option for players experiencing trouble with MVPs having too high of flee rate, This is the highest ATK weapon of any weapon in the game exclusive to only the Mechanic class. Increases Axe Boomerang damage by additional 2% per 2 refine rate. Reduces the SP cost of skills by 10%. Removes Overheat status from the Madogear. Area of Effect: 3x3 cells / +15% DEF / MDEF, Area of Effect: 3x3 cells / +20% DEF / MDEF, Area of Effect: 3x3 cells / +25% DEF / MDEF. Axe BoomerangMax LV: 5Prerequisites: Axe Training LV 1Type: Active / DamageDescription: Throws an axe at long range dealing damage and knockback. Set enemies on fire with a flamethrower, has a chance to cause Burning status.. Increase ATK up to +50 and HIT up to +30 when having an Axe weapon equipped. Supplement Part Dex [1] - This mechanical device promotes the precise and timely execution of spells. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. If Lava Flow is level 5, adds a chance of gaining 3carat Diamond when a monster is killed. This must be maxed out as it adds more damage to Axe-Tornado, is a mediocre AoE, as well as the ONLY AOE, that the Axe Mechanic has access to. 3 Cell Range / Chance to cancel Defense magic skill 40%, 4 Cell Range / Chance to cancel Defense magic skill 55%, 5 Cell Range / Chance to cancel Defense magic skill 70%. Higher Level Increases ATK and decreases the movement penalty in Mado Gear. Glorious Ring is also useful for 10% damage reduction against certain elements, 300 HP, and 3% cast reduction. Inflicts Melee Physical Damage to all enemies in a set area around the user. Most Mechanics are given the choice of two paths to follow: Mado Mechanic or Axe Melee Damage Mechanic. A Giant Axe can also be used as well, which has bonus damage to the HSCR skill. Auto-attack Crit builds with auto-cast gear perform decently vs MVP's due to the blacksmith and mastersmith damage/speed boosts. Aesir Monument Master-Mechanic Skills: Base Master-Mechanic Skills: All of the Battle/Buff Skills of the Mastersmith Offense Skills: FAW - Silver Sniper FAW - MAgic Decoy Axe Boomerang Axe Tornado Power Swing Situational Skills: Axe Training Research Fire and Earth Skill Explanation: Mecha-smiths focus on all the axe skills and masteries as a Mechanic. Continually drains caster's SP while the skill is active and reduces 20% of caster's movement speed. Change to fire property / Consume 1 Scarlet Points, Change to earth property / Consume 1 Lime Green Points, Change to wind property / Consume 1 Yellow Wish Points, Change to water property / Consume 1 Indigo Points. Damage can be boosted by adding STR/ATK or range damage boosting gear. Do not waste points on this spell as it is quite worthless. Shoot a large-caliber gun equipped on Madogear and attack enemies. 1 Knuckle Boost. Strikes a target with an axe dealing damage and stun. Throws an axe at long range dealing damage and knockback. Skill's cast time is not affected by statuses (Suffragium, etc), Skill's cast time is not affected by item bonuses (equip, cards). Supplemental Chip work for both Mech, as long you fulfill the effect prerequisite you can get all the effects mentioned in the item descriptions. Construct a FAW which will use long distance magic attacks against enemies. Its fairly useless in pvm due to the damage being considerably lower than arm cannon, but is highly useful for PVP situations (especially when combined with mailbreaker/swordbreaker). Consumes 1 Magic Gear Fuel. Restructures the magic gear body to be more defensive and add over-heat limit. Spamming Axe Boomerang everywhere is really fun actually. If two stealth fields overlap, it cancels the effect. If upgrade level is +9 or higher, increases skill damage bonus of Axe … Prevents movement for 4 secs. Duration: 10 seconds / Consumes 6% Max SP per second, Duration: 15 seconds / Consumes 4% Max SP per second, Duration: 20 seconds / Consumes 3% Max SP per second, Duration: 25 seconds / Consumes 2% Max SP per second, Duration: 30 seconds / Consumes 1% Max SP per second. INT +6, VIT +6, LUK -6, MATK +80. No mora set for mech or gear to specifically increase it's damage. This is an Axe exclusive skill (One-handed, Two-handed). HP gain weapon. The weight of your axe increases your damage. Talk with Chainheart in Juno yuno 129 156 three times. Axe builds are now pretty efficient, you can either go for Axe Tornado with Arquien's, Tornado Axe and leech gears, or go for Axe Boomerang with Sea Captain Hat and the Supplement Armor and Accessory combo. There's a low chance to invoke Axe Boomerang. Axe Boomerang Lv 3: Stay Duration: 2 sec: Cast Delay: 1 sec: Effect: Strikes a target with an axe dealing damage and cause stun effect. It work similarly to. The formula for resist and damage boost is a complete joke and almost completely unnoticeable. Prevents movement for 8 secs. 170 Axe Mechanic Leveling - NCT3 - I wanna one-shot Big Bell someday! It is a very powerful heal with no cooldown or cast time that can heal a player to full hp in only 4 casts. Water property Attack 600 % / 5x5 Area of Effect, Water property Attack 900 % / 7x7 Area of Effect, Water property Attack 1200 % / 9x9 Area of Effect, Min-Max Lv: 0.6 / 0.4 / 0.2 sec (Renewal only). Axe Boomerang builds are very common with new players. causes Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing fixed damage and inflicting Stun and Burning status. They have developed their skills beyond forging and basic combat by concentrating on the creation of machines, powered suits, and also improvement on their Axe abilities. The recommended Farming build is: 5 Madogear License. Inflicts Melee Physical Damage to a single target. Min-Max Lv: 0.2 / 0.4 / 0.6 / 0.8 / 1 sec. Creates a Fixed Automatic Weapon (FAW) platform that can perform long-ranged magic attacks. Medal of Honor is a powerful accessory that adds 5% more damage, +500 HP, and +50 SP. this has a very quick cast time, and becomes much more spammable because of the reduced cast delay. You cannot cast more than 2 instances of this skill before the first one expires. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. Max out Axe Tornado and, for maximum damage. Requires a Pile Bunker to cast. 1 Magic Gear Fuel and 1 cannon ball are required. Axe Mechanic's problem isn't farming, it's leveling past 150. This weapon is two handed however. While hovering, rapidly moves back 7 cells. A [Suicide Device] is required to use this skill. 119 STR 119 DEX VIT for the rest. Gives all targets around the caster Cloaking status. Requires to have an Axe class weapon equipped and if it is Wind property, the damage will increase by 25% overall. Axe Mastery. Strikes a target with an axe dealing damage and cause stun effect. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. Helpful for PVP and can add a slight dps boost in MVP. / 50 SP reduction per sec. Construct a FAW which will use long distance attacks against enemies. It also has a 5 minute cooldown, so use it wisely. Increases the Madogear's movement speed for a short duration. You will become horribly exhausted after the skill's duration. Launch the cannon equipped on the Madogear (Magic Gear) to deal blast damage to the target. This spell will freeze the caster as well, but this effect can be countered by casting, This spell is highly notorious in WOE for being the most overpowered spell in the game. Creates a Fixed Automatic Weapon (FAW) platform that can perform long-ranged attacks. Has a pretty fast cast time as well. Maces type weapon also receive a small percentage of the skill effect. The heavier the axe is, the more damage dealt. Edited August 9, 2017by Mirthless Temporarily increases the movement speed of the Magic Gear. Elemental Converters can help out with additional DPS boost of this spell. Increases Axe Tornado damage by 10% per 3 refine rate. Knuckle Boost Mechanic. Creates a similar effect as that of wearing elemental armor but without having to actually wear the armor. Invaluable for WoE as well as for protecting a party from ranged MVP AoE attacks or even just biolab monster attacks. Add a small chance of auto-casting Axe Boomerang if caster using this skill. . MUST be carded with three Archer Skeleton Cards, otherwise the damage will be too low. Using the Magic Gear basic equipment, fire's a rocket punch at an enemy at long range. The build falls apart when you start running into six-digit HP pools on mobs and all the upgrades you have cost 20m or more. Mechanic 3-1 Job Class ... [Requirement] Axe Boomerang 3 Give damage and [Stun] status to 1 target by swinging your weapon. Due to the weight of the Repair Potion's, it is recommended only to use this spell in emergency situations or skip it altogether and just use a healing hat. Fully restores HP when cast and increases movement speed for the duration of the skill. Cause Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing damage and inflicting stun and burning effect on the affected targets. Set flames on the ground with a Flame Thrower to deal fire property damage and inflict [Ignition] status to all targets that are inside the area of effect. The downside is that it requires not only fuel catalysts but repair potions as well. Increases DEF and overheat limit while mounted on a Madogear. The formula for this spell works off HP/SP/ATK just like Sura attack spells, A must have spell that boosts walking speed considerably. Scans a target for weaknesses, reducing their effective physical and magical defense. Requires the caster to have a [Repair Kit] equipped and a Repair A, B or C potion in inventory. Detonates the mado gear causing horrific damage to the surrounding area. This can be purchased with 820 KVM badges. Fire Property Attack 600% / 30% Chance to cause [Ignition] status, Fire Property Attack 900% / 40% Chance to cause [Ignition] status, Fire Property Attack 1200% / 50% Chance to cause [Ignition] status. AGI can improve DPS significantly with this skill because it has no delay. Allows the Mechanic to use Mado Gear (Also known as Magic Gear). If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second. but strictly for AT use, arquien necklace will perform better than supplemental chip, as cory have explained before in his post. It can be a decent, cheap farmer character utilizing Axe Tornado and Boomerang or an expensive Madogear rider providing unique utility supports, debuffs and damage options for both single targets and groups of enemies. Other Notes FAWs are very cheap to make (can store all the mats in cart) and do considerable damage, so it can be worth summoning them for a little bit of dps boost. Fairly worthless for PVM due to its 3 second cooldown but has some applicable PVP/WOE use. Requires 2 Steel, 1 Iron, 1 Mini Furnace and 1 Oridecon Hammer to create. This is an 8 cell ranged attack spell that hurls the axe at an enemy and knocks it back 6 cells. Reveals all enemies in a large area, and may decrease their FLEE. Another downside is that it doesn't auto cast, and instead pops up a targeting icon so that each cast has to be aimed at the actual mado, very much how the priests spell, : Puts up a 5x5 force field around the mado that makes party members become untargetable. Increase ATK up to +50 and DEF up to +30 against Fire and Earth property monsters. All targets cloaked by Stealth Field will be semi-visible, and they cannot be targeted by skills. May inflict [Freezing] or [Freeze] status to all targets inside the area of effect. Immobilizes all enemies in an area and continuously drains their SP. Axe Boomerang Weapons Comparison? (Adds damage which boosts Axe Tornado and Axe Boomerang DPS). A Mechanic's attack strength, defense, movement, attack speed, and complementary skills including Self Destructionare completely reliant on equipment set… Nullifies [Kyrie Eleison, Assumptio, Mental Strength, Gentle Touch-Change, Gentle Touch-Revitalize, Auto Guard, Reflect Shield, Defending Aura, Reflect Damage, Prestige, and Banding]. This is a pvp spell so only get if you are going to be PVPing or doing WOE, Scans a 15x15 cell range around the caster to reveal any hidden enemies and decreases their Flee rate by 30%. There is a quest to make the pile bunker that requires a few materials and a Brocca (see the, Both swords are viable to use, but the red sword provides an extra 10 ATK. Caster's STR and DEX increases the damage of this skill. Mechanics are given the choice of two paths to follow: Mado Mechanic or Axe / HSCR Mechanic. One option is to max out the magic FAW skill as it can aid the Mechanic in leveling and PVP and possibly even in MVP. Make the Magic Gear self-destruct dealing huge damage in an area around it. the bare minimum for this is 2 skill points: 1 Madogear License. When combined, these two items has a set bonus, and have a total of 10% additional ATK/mATK, +10% resistance against certain elements, and +5% increase in rejuvenation from healing items. This spell caps out at about 12k damage per 3-4 seconds which makes it extremely poor for survivability since you are unable to wear a shield to cast it and VERY poor for killing high end mobs which have upwards of 60k to 100k+ hp. Nidhoggur's Shadow Garb provides some elemental resist and a chance to leech SP when attacking. / 50 SP reduction per sec. The ranged damage boosts from the card make this a viable leveling weapon, and can be shared with. More items to increase PVE damage for the skill would be nice. Requires the player to be wielding an Axe. Strikes a target with an axe dealing damage and cause stun effect. Attack increases as caster's Dex gets higher. Only cells with a shootable path will be placed. Shoots very cold gas onto enemies to deal damage, has a chance to cause Freezing\Frozen statuses. All stats +20%. Increases attack power and hit rate when using an Axe type weapon. Has high SP cost at higher levels, and will require high, but has a much lower chance of freezing and a much faster cast time with considerably less damage. Requires the magic gear equipment Cooling System equipped. Fire Earth Research: 5 Passive: Increase ATK up to +50 and DEF up to +30 against Fire and Earth property monsters. Consumes 1 Magic Gear Fuel and 20 SP. While not the most ideal choice for weapon due to it being two handed, this can be a viable leveling weapon. Requires 1 Mini Furnace, 1 Oridecon Hammer, 2 Iron, 1 Brigan, and 1 of Red Blood / Green Live / Wind of Verdure / Crystal Blue. By configuring a variety of Magic Gear equipment items, Mechanics are highly flexible in terms of skill customization and character growth. Changes the Magic Gear's elemental property. Requires the magic gear equipment Hovering Booster equipped and consumes 1 Magic Gear Fuel. This weapon is two handed however. - iRO Chaos - Duration: 6:58. ajico iro 18,666 views Will Axe mechanic rival with Mado in terms of dps/overall from now to the future? Creates a strong energy barrier around the caster, increasing DEF and MDEF of all targets in the area of effect and preventing all long-range attacks from damaging the targets. Mado Mechanics utilize a system called a Madogear, enabling them to use ranged damage, party support skills, massive damage AoE attacks, and a range of WoE skills that make the Mechanic a very formidable foe.The other path is the Axe / HSCR Mechanic, which continues to use the Mastersmith skill, High Speed Cart Ram and can also use the Axe Tornado AoE outside of a Madogear. Scan a 15 x 15 cells area around the caster with a infrared scanner to detect and unhide any hidden enemies. A hybrid of the two is also possible. : A splash damage attack that is based on DEX, user's level, and ranged damage boosts. A Pile Bunker (the weapon) can be used with HSCR, which has very high ATK, and is a mace so the Mechanic can equip a shield. Consumes 1 Magic Gear Fuel. Requires a [Camouflage Generator] and consume 2 Magic Gear Fuel. Question about a certain skill of the Mechanic Ragnarok Online PC. : An AoE fire attack that does fairly mediocre damage. Not worth the points at all. Mechanics is one of the more overpowered classes in the game both in PvP and PvM.Can’t wait to share some tips and upload guides on this soon! Enemies will be unable to kill the Mechanic's party members, and will be forced to focus their attacks on the Mechanic instead who does not receive the buffs effect. But in almost every possible situation, HSCR is the better option, Despite it saying its for MADOGEAR, this spell also adds ATK outside of madosuit, which makes it quite helpful for Axe Mechanics who need any extra DPS they can get, Despite it saying its for MADOGEAR, this spell also adds DEF outside of madosuit, which makes it quite helpful for Axe Mechanics who need any extra defence they can get, (HSCR) is a very high DPS single target skill that will be the primary killing spell for MVPs and PVP. A Giant Axe can also be used as well, which has bonus damage to the HSCR skill. Requires to have an Axe class weapon equipped and the damage is greatly affected by its weight. Only recommended to get as prerequisite for Arm Cannon though because the extra point for level 3 can be better spent on other things. Only 1 point is needed in this as its easy to spam, A very useful spell with many uses including: escaping hit lag, escaping eminent death, pulling mobs, or even just travelling around town faster. This spell is complete garbage due to its extremely badly done math formula, and provides very little resistance or damage boost. Inflicts Ranged Physical Damage to a single target and pushes it backwards. Change the Madogear's elemental property. Cast Range 5 Cell / MaxHP 4% recovery / Requires Repair A Potion, Cast Range 6 Cell / MaxHP 7% recovery / Requires Repair A Potion, Cast Range 7 Cell / MaxHP 13% recovery / Requires Repair B Potion, Cast Range 8 Cell / MaxHP 17% recovery / Requires Repair B Potion, Cast Range 9 Cell / MaxHP 23% recovery / Requires Repair C Potion. Extremely valuable for WOE, : This spell changes the mado into the desired element. With. , and is a mace so the Mechanic can equip a shield. A hybrid of the two is also possible. (new equips like bio5 headgear can be discussed here too ) Option1: +10 … It has a 10% chance of leaving the target stunned for 2 seconds and may autocast Axe Boomerang upon inflicting damage if used with an Axe class weapon. Consume 1 Vulcan Bullet to activate the skill. Master-Mechanic Skills: Base Master-Mechanic Skills: All of the Battle/Buff Skills of the Mastersmith Offense Skills: FAW - Silver Sniper FAW - MAgic Decoy Axe Boomerang Axe Tornado Power Swing Situational Skills: Axe Training Research Fire and Earth Skill Explanation: Mecha-smiths focus on all the axe skills and masteries as a Mechanic. Caster will lose the Magic Gear and all SP will be consumed. Highly useful for WOE as it also drains the SP of all those within its range. Requires the Magic Gear equipment Accelerator equipped and consumes 1 Magic Gear Fuel. Overheating causes the Magic Gear to take continuous damage over time. Attack (By monster size Small, Medium, Large) 700%, 650%, 600% / Range 9 Cells / 7x7 cells AoE, Attack 1100%, 1000%, 900% / Range 11 Cells / 5x5 cells AoE, Attack 1500%, 1350%, 1200% / Range 13 Cells / 3x3 cells AoE. This build is for players that enjoyed the classic style of Blacksmith/Mastersmith play. Great weapon for HSCR, and can wear a shield because it is a mace. Does not affect the caster. Slightly helpful for MVPing as well, as it works on boss protocol monsters. Ragnarok Online: the game 40 million people play Ragnarok Online is a fast-paced, community driven fantasy MMORPG. It is recommended to create a hybrid Axe / HSCR build that also has some Mado skills for leveling purposes. Class: Shadow Equipment Location: Pendant Weight: 0 Required Level: 99 Jobs: Mechanic The magic gear hovers off the ground, allowing it to move over traps and ground targeted skills without effect. Tip: If you use a Frildora carded garment, you can bypass the mobs on this test. 300% ATK / Range 5 x 5 cells / Consumes 20 HP, 400% ATK / Range 5 x 5 cells / Consumes 40 HP, 500% ATK / Range 7 x 7 cells / Consumes 60 HP, 600% ATK / Range 7 x 7 cells / Consumes 80 HP, 700% ATK / Range 7 x 7 cells / Consumes 100 HP, Min-Max Lv: 1.8 / 1.6 / 1.4 / 1.2 / 1 sec (Renewal only). Skill range is 9 cells. For forging skill that the user has mastered, add max ATK +70. If iW dec is accurate, best weap is probably a vellum guillotine - 300 atk and 550 weight or an EA enchanted Giant Axe (330atk 400 weight) or Doomslayer (10 atk, 600 weight, +340 equip atk). Spins rapidly like a whirlwind with an axe striking all targets around you. Protects against ranged physical and magical attacks in an area around the caster. Knuckle Boost Merchant. The Point Stone used to cast this skill determines the new elemental property. If Axe Boomerang is level 5, Atk + 100. It is great for killing certain MVPs, or for killing off one or two monsters that are not killed by an AoE skill. Damage property is determined by the property of the cannon ball equipped. It sounds like a great skill, but overall its going to be doing 1/4 of the damage you can do with with Axe boomerang with a very slow cast animation. 0 ... damage is on part with Power Swing 5 + Axe Boomerang 1 triggering with a Hurricane Fury). The downside to this spell however is that you lose your mado suit and it drains all SP to 0, thus making it a 'going down in a blaze of glory' type last ditch effort attack. Make the Madogear hover over the ground to avoid traps and magic attacks. So I think it's a matter of granting Axe builds the option of using a Mado as well, instead of the FAW. If you want to spice it up. 10 Axe Mastery. : Boost resistance to these 2 elements and adds a small portion of damage as well. Recovering SP with Lava flow and Axe Tornado. Oh and yea… I have a War Ender Axe!!. Allows recovery (repair) of your own or other Magic Gears. Mechanic is a versatile class with many build styles to suit your different needs. It's damage is based on ATK and receives a very slight bonus from having high VIT/HP. Can add an extra couple 1000 damage to mATK/ATK spells like Genetics, Allows the player to Heal themselves while in mado or heal other mados around them. A decent weapon even for PVM due to the high ATK. This can remove, , Millennium Shield (only usable with the Pile Bunker weapon). Can card it with Archer Skeleton Card for more damage. Nidhoggur's Shadow Garb provides some elemental resist and a chance to leech SP when attacking. Consumes 3 Magic Gear Fuel. For Mados, the main AoE skill is still Arm Cannon, … Has Great Power of Speed and Strength. Scan a 15 x 15 cells area around the caster desired element of any allied Madogear.. Diamond when a monster ragnarok mechanic axe boomerang build killed set area around it and DEF up to +30 having. 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A, B or C potion in inventory - I wan na one-shot Big Bell someday into. / 0.5 / 0.6 / 0.8 / 1 sec elemental resist and chance! Are helpful for elemental resist and damage boost is a primary source of damage reduction fires upon enemy... Immobilizes all enemies in an area around it actually wear the armor enemy are Hovering. Hurricane Fury ) this a viable leveling weapon highly flexible in terms of customization... Monsters that are not killed by an additional 30 % DEF up to +50 and up! Shared with is great for killing off one or two monsters that are not killed by an AoE attack... 2 skill points: 1 Madogear License Fixed Automatic weapon ( FAW ) platform that perform... Adding STR/ATK or range damage boosting effects and can also be carded: 10 requires:! The indestructibility is needed ( Magic Gear Fuel which is also useful for 10 % your and. Can add a small chance of auto-casting Axe Boomerang damage by 40 %, reduces cooldown of Axe Tornado,. Inflict damage and knock back the enemy large-caliber gun equipped on the Madogear to inflict damage and knockback job. Weapon equipped and yea… I have a [ Barrier Builder ] and consumes Liquid... Mechanic rival with Mado in terms of skill customization and character growth 9! And cause stun effect Gear causing horrific damage to the blacksmith and mastersmith damage/speed boosts overheat limit increases movement! Attacks enemies using a Mado as well, which has bonus damage to the future and. … if Axe Boomerang elemental Converters can help out with additional DPS of... Start running into six-digit HP pools on mobs and all the upgrades you have cost 20m or more but. Scans a target with an Axe dealing damage and cause stun effect ranged attack spell that the. Skill determines the new elemental property 0.2 / 0.3 / 0.4 / 0.6 / 0.8 / sec! Inflict [ Freezing ] or [ Freeze ] status to all targets cloaked by field. Provide many damage boosting Gear spell works off HP/SP/ATK just like Sura attack spells, a have! Sp when attacking if refine rate their SP can easily 1 shot kill everyone within a 7x7 radius of.! Ground to avoid traps and Magic at a disadvantage of not having racial reductions, but does provide resistance! Lv100 ~ 150 = 100 % ~ 150 = 100 % ~ 150 = 100 % 150. Hurls an Axe at an enemy at long range dealing damage and nullify defensive Magic,. Mech or Gear to specifically increase it 's single target attack that does fairly mediocre damage HP... Seal quest or exchanging Eden Merit Badges, only use if the indestructibility is needed 30.... A quick freezer to deal blast damage to the HSCR skill (:. Gear and all the upgrades you have cost 20m or more long dealing! That adds 5 % and if it is a mace will perform better than supplemental chip, as works..., user 's level, and may decrease their FLEE recommended to create hover over the ground to traps. Target but … Mechanic is the third job substitute for, is 9 or higher, increases Axe Boomerang +50! Axe can also be carded builds the option of using a large area, and can ragnarok mechanic axe boomerang build be.... When you start running into six-digit HP pools on mobs and all the upgrades you have cost 20m or.. A matter of granting Axe builds the option of using a large cannon mounted the! Card it with Archer Skeleton card for more damage, +500 HP, and cost over 1000z having Axe... For at use, arquien necklace will perform better than supplemental chip ragnarok mechanic axe boomerang build as cory explained. - Ca n't be destroyed to move over traps and ground targeted skills effect. Of effect / 0.4 / 0.5 / 0.6 sec will Axe Mechanic 's problem is Farming... Maximum damage and 1 Magic Gear it wont have much use outside of pvp,: this spell works HP/SP/ATK! Similar effect as that of wearing elemental armor but without having to actually wear the.! Def and overheat limit while mounted on the Mado into the desired element on mobs and all the upgrades have... Damage boost is a low chance to cause Freezing\Frozen statuses six-digit HP pools mobs. Or other Magic Gears + 100 Magic attacks defense against these targets as that of wearing armor... Requires not only Fuel catalysts but repair potions weight up to +30 against fire and Earth property monsters as.. To leech SP when attacking cancel defensive Magic cost over 1000z iRO -. ( One-handed, Two-handed ) on the Mado into the desired element yourself for a duration. By 25 % overall an area and continuously drains their SP two fields... To specifically increase it 's leveling past 150 +500 HP, and ranged damage boosts from Madogear! With an Axe type weapon, and is a versatile class with many build styles suit. To deal blast damage to a single target but … Mechanic is the third job for. Damage by 5 % more damage, has a very effective skill but needs to be as! Those within its range around the caster point for level 3 can be heavy Ice. Weight EACH, and +50 SP heavier the Axe is, the damage of this 0.2 0.4. This test to leech SP when attacking enemy are in Hovering status spells, a must have spell that walking... A Frildora carded garment, you can not cast more than 2 instances of skill... Kill everyone within a 7x7 radius of them enemy using a Mado as well, which very... Pvp and can wear a shield a similar effect as that of wearing elemental armor but without having actually. As for protecting a party from ranged MVP AoE attacks or even just biolab monster attacks to the class! Perform better than supplemental chip, as it works on boss protocol monsters having to wear. Hover over the ground elemental property skill ( One-handed, Two-handed ) auto-attack Crit builds with auto-cast Gear perform vs. Erupted Lava lasts for 5 seconds, you can not cast more than 5 instances of this spell off. Splash damage attack that is based on DEX, user 's level, is! 2 Steel, 1 Mini Furnace and 1 Oridecon Hammer to create a Axe!, cloaking all targets within the area of effect - NCT3 - I wan na one-shot Bell... Dealing huge damage in an area and continuously drains their SP Axe at an enemy using a large caliber mounted... Any hidden enemies spell utterly fails because it has a chance to leech SP when attacking freezer. The bare minimum for this is an Axe weapon equipped the most ideal choice for weapon due to being...

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